Friday, December 12, 2014

Static Clock using Bresenham's Circle Drawing in OpenGL

/* To draw a static clock using Bresenham's circle drawing algorithm */
#include <stdio.h>
#include <GL/glut.h>

// Center of the cicle = (320, 240)
int xc = 320, yc = 240;

// Plot eight points using circle's symmetrical property
void plot_point(int x, int y)
{
  glBegin(GL_POINTS);
  glVertex2i(xc+x, yc+y);
  glVertex2i(xc+x, yc-y);
  glVertex2i(xc+y, yc+x);
  glVertex2i(xc+y, yc-x);
  glVertex2i(xc-x, yc-y);
  glVertex2i(xc-y, yc-x);
  glVertex2i(xc-x, yc+y);
  glVertex2i(xc-y, yc+x);
  glEnd();
}

// Function to draw a circle using bresenham's
// circle drawing algorithm
void bresenham_circle(int r)
{
  int x=0,y=r;
  float pk=(5.0/4.0)-r;

  /* Plot the points */
  /* Plot the first point */
  plot_point(x,y);
  int k;
  /* Find all vertices till x=y */
  while(x < y)
  {
    x = x + 1;
    if(pk < 0)
      pk = pk + 2*x+1;
    else
    {
      y = y - 1;
      pk = pk + 2*(x - y) + 1;
    }
    plot_point(x,y);
  }
}

// Function to draw a static clock
void static_clock(void)
{
  /* Clears buffers to preset values */
  glClear(GL_COLOR_BUFFER_BIT);

  int radius = 100;
  // Draw a circle
  bresenham_circle(radius);
  glBegin(GL_LINES);
  // Minute hand
  glVertex2i(xc, yc);
  glVertex2i(xc, yc+95);
  // Hour hand
  glVertex2i(xc, yc);
  glVertex2i(xc+30, yc+50);
  glEnd();
  glFlush();
}

void Init()
{
  /* Set clear color to black */
  glClearColor(0.0,0.0,0.0,0);
  /* Set fill color to white */
  glColor3f(1.0,1.0,1.0);
  gluOrtho2D(0 , 640 , 0 , 480);
}

void main(int argc, char **argv)
{
  /* Initialise GLUT library */
  glutInit(&argc,argv);
  /* Set the initial display mode */
  glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
  /* Set the initial window position and size */
  glutInitWindowPosition(0,0);
  glutInitWindowSize(640,480);
  /* Create the window with title "DDA_Line" */
  glutCreateWindow("bresenham_circle");
  /* Initialize drawing colors */
  Init();
  /* Call the displaying function */
  glutDisplayFunc(static_clock);
  /* Keep displaying untill the program is closed */
  glutMainLoop();
}
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